User blog:Elektre888/Nerfs and Buffs

The following Blog is used to archive various changes made to monsters, this way I can track if I've already inplemented certain changes before or not.

This will be similar to how ML used to Nerf and Buff monsters.

Note: The following changes are ordered by date, this means that within the dates, the monsters are also changed by time rather than alphabetical order.

Definition:


 * Buff: Upgrading a faulty or underpowered aspect
 * Nerf: Downgrading a abused or overpowered aspect
 * Fix: Clearing an uninteded or missing aspect
 * Change: Moving a aspect that seems to be used more for other roles
 * Buff & Nerf: Both upgraded and downgraded certain aspects

Vedast Zephirah Change 1:

 * Fix: "I am the nightmare" (Self) Nightmare Hater (3 turns) -> (Self) Nightmare Hater (3 turns) + (Self) Extra Turn

Vedast Zephirah's Sword Change 1:

 * Buff: If user has less than 25% Life, Increase 750 - 2550 Power to itself for 3 turns, (2 Uses) -> If wearer has less than 25% Life, Increase 1000 - 5000 Power to itself for 3 turns, (2 Uses)

Lagerchaun's bottle of beer Change 1:

 * Nerf: "Beer Spray" 35 Stamina, 0 Cooldown -> 35 Stamina, 2 Cooldown
 * Nerf: "Bottle Smash" 80 (Nature) -> 70 (Nature)

Anticipated Anticipator Change 1:

 * Nerf: If wearer has Shock or has been Anticipated, Applies Evasion for 1-3 turn to itself, Removes all tortures from itself, 2 Uses -> If wearer has Shock or has been Anticipated, Applies Evasion for 1-2 turn to itself, Removes all tortures from itself, 2 Uses

Krow Scare Change 1:

 * Buff: 84666 Life -> 87666 Life

Rotten Harvest Change 1:

 * Buff: When damaged, Applies Reverse Healing to all enemies for 1-4 Turns, 3 Uses -> When damaged, Deals 1000-60000 Dark Damage to attacker and Applies Reverse Healing to all enemies for 1-4 Turns, 3 Uses

Stagaesi Change 1:

 * Buff: 8199 Power -> 8299 Power

Stagaesi's Trap Change 1:

 * Buff: When the user's stamina is under 25%, Heal 10000 - 20000 to all allies (3 Uses) -> When the user's stamina is under 50%, Heal 10000 - 25000 to all allies (3 Uses)

DemonSpit Change 1:

 * Buff: "Sabotage the enemy" (AoE) 20% Stamina Drain -> (AoE) 25% Stamina Drain
 * Nerf: "Tactical burn" 50 (Fire) -> 30 (Fire)
 * Nerf: "Your soul, give it" 70 (Fire) -> 60 (Fire)

Terrartower Change 1:

 * Nerf: "Reforming" 27 Stamina, 1 Cooldown -> 27 Stamina, 2 Cooldown

Fortified Spirit Change 1:

 * Buff: When Damaged, Applies a 30% - 50% Shield to all allies, 3 Uses -> When Damaged, Applies a 50% - 75% Shield to all allies, 3 Uses

Technomada Change 1:

 * Buff: 6376 Speed -> 6410 Speed

Shí Hóu the Sacrificial Change 1:

 * Buff: 8409 Power -> 8459 Power
 * Nerf & Buff: "Monkey Fury" 51 Stamina, 0 Cooldown -> 45 Stamina, 3 Cooldown

Monkey Business Change 1:

 * Nerf: At the end of the turn, if user has less than 50% life, Remove all Negative Effects to itself, Heal 25% - 50% life to itself, 5 Uses -> At the end of the turn, if user has less than 50% life, Remove all Negative Effects, Heal 25% - 50% life to itself, 3 Uses

Shrieth Change 1:

 * Buff: "Karlo said Commence" (Single) PER -> (Single) PER x2
 * Buff: Rank 0: Possession Immunity -> Rank 0: Possession & Corrupted Immunity


 * Change: Denier who doesn't need stamina -> Curser who doesn't need stamina

Mogerin's Trap Change 1:

 * Buff: When hitting, if an enemy has a torture, remove 27 - 98 Stamina from all enemies ( 4 Uses) -> When hitting, if an enemy has a torture, remove 30 - 140 Stamina from all enemies ( 4 Uses)

Hanged Man Change 1:

 * Fix: When the wearer dies, Deal 1000-60000 Damage to all enemies, apply Slow for 1-4 turns to all enemies, 1 Use -> When the wearer dies, Deal 1000-60000 Dark Damage to all enemies, apply Slow for 1-4 turns to all enemies, 1 Use